Up, Down, Left, Right on D-pad perform locking hard drop, non-locking soft drop (except first frame locking in some games), left shift, and right shift respectively.Standard mappings for console and handheld gamepads:.Super Rotation System/Standard Rotation System ( SRS) specifies tetrimino rotation.Immediately drop one space if no existing Block is in its path.Spawn above playfield, row 21 for I, and 21/22 for all other tetriminoes.The tetriminoes spawn horizontally with J, L and T spawning flat-side first.The rest spawn in the left-middle columns.The I and O spawn in the middle columns.In versions that use monochrome screens, or when hardware limitations disallow all colors to be used, the Tetriminos should have distinct hues and patterns to differentiate themselves.If hardware permits it, a few pixels of row 21 will be visible.In 2002 Guideline, it could be at least 22 height. Playfield is 10×40, where rows above 20 are hidden or obstructed by the field frame to trick the player into thinking it's 10×20.To download the guideline in its entirety, click here. These modes adhere to the specifications listed in the Tetris Variant Concepts. The 3 main modes (Marathon, 40 Lines, and Ultra) will adhere to the design guideline more closely than other modes. The Tetris Guideline is the current specification that The Tetris Company enforces for making all new (2001 and later) Tetris game products alike in form.
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